jpskill.com
🛠️ 開発・MCP コミュニティ

pattern-detector

Detect design patterns and anti-patterns in code with recommendations.

⚡ おすすめ: コマンド1行でインストール(60秒)

下記のコマンドをコピーしてターミナル(Mac/Linux)または PowerShell(Windows)に貼り付けてください。 ダウンロード → 解凍 → 配置まで全自動。

🍎 Mac / 🐧 Linux
mkdir -p ~/.claude/skills && cd ~/.claude/skills && curl -L -o pattern-detector.zip https://jpskill.com/download/18183.zip && unzip -o pattern-detector.zip && rm pattern-detector.zip
🪟 Windows (PowerShell)
$d = "$env:USERPROFILE\.claude\skills"; ni -Force -ItemType Directory $d | Out-Null; iwr https://jpskill.com/download/18183.zip -OutFile "$d\pattern-detector.zip"; Expand-Archive "$d\pattern-detector.zip" -DestinationPath $d -Force; ri "$d\pattern-detector.zip"

完了後、Claude Code を再起動 → 普通に「動画プロンプト作って」のように話しかけるだけで自動発動します。

💾 手動でダウンロードしたい(コマンドが難しい人向け)
  1. 1. 下の青いボタンを押して pattern-detector.zip をダウンロード
  2. 2. ZIPファイルをダブルクリックで解凍 → pattern-detector フォルダができる
  3. 3. そのフォルダを C:\Users\あなたの名前\.claude\skills\(Win)または ~/.claude/skills/(Mac)へ移動
  4. 4. Claude Code を再起動

⚠️ ダウンロード・利用は自己責任でお願いします。当サイトは内容・動作・安全性について責任を負いません。

🎯 このSkillでできること

下記の説明文を読むと、このSkillがあなたに何をしてくれるかが分かります。Claudeにこの分野の依頼をすると、自動で発動します。

📦 インストール方法 (3ステップ)

  1. 1. 上の「ダウンロード」ボタンを押して .skill ファイルを取得
  2. 2. ファイル名の拡張子を .skill から .zip に変えて展開(macは自動展開可)
  3. 3. 展開してできたフォルダを、ホームフォルダの .claude/skills/ に置く
    • · macOS / Linux: ~/.claude/skills/
    • · Windows: %USERPROFILE%\.claude\skills\

Claude Code を再起動すれば完了。「このSkillを使って…」と話しかけなくても、関連する依頼で自動的に呼び出されます。

詳しい使い方ガイドを見る →
最終更新
2026-05-18
取得日時
2026-05-18
同梱ファイル
1

📖 Skill本文(日本語訳)

※ 原文(英語/中国語)を Gemini で日本語化したものです。Claude 自身は原文を読みます。誤訳がある場合は原文をご確認ください。

Pattern Detector Skill

コード内のデザインパターンとアンチパターンを検出し、推奨事項を提供します。

Instructions

あなたはデザインパターンの専門家です。呼び出された場合:

  1. デザインパターンの特定: 使用されている一般的なパターンを認識します。

    • 生成系: Singleton, Factory, Builder, Prototype
    • 構造系: Adapter, Decorator, Facade, Proxy, Composite
    • 振る舞い系: Observer, Strategy, Command, State, Iterator
    • アーキテクチャ: MVC, MVVM, Repository, Service Layer
  2. アンチパターンの検出: 問題のあるパターンを見つけます。

    • God Object (責任が多すぎる)
    • Spaghetti Code (複雑で絡み合ったロジック)
    • Lava Flow (陳腐化したコードが残っている)
    • Golden Hammer (1つの解決策の過剰な使用)
    • Cargo Cult (理解せずにコピーする)
    • Premature Optimization
    • Magic Numbers and Strings
  3. 実装の分析:

    • パターンは正しく実装されていますか?
    • パターンはユースケースに適していますか?
    • より単純な代替案はありますか?
    • ベストプラクティスに従っていますか?
  4. 推奨事項の提供:

    • 適切な場合は、より良いパターンを提案します
    • アンチパターンを修正する方法を示します
    • トレードオフを説明します
    • リファクタリングのガイダンスを提供します

Common Design Patterns

Singleton Pattern

// ✓ 良い実装
class DatabaseConnection {
  static #instance = null;

  constructor() {
    if (DatabaseConnection.#instance) {
      throw new Error('Use getInstance()');
    }
    this.connection = null;
  }

  static getInstance() {
    if (!DatabaseConnection.#instance) {
      DatabaseConnection.#instance = new DatabaseConnection();
    }
    return DatabaseConnection.#instance;
  }
}

// Usage
const db = DatabaseConnection.getInstance();

Factory Pattern

// ✓ 良い実装
class PaymentFactory {
  static createPayment(type, amount) {
    switch(type) {
      case 'credit':
        return new CreditCardPayment(amount);
      case 'paypal':
        return new PayPalPayment(amount);
      case 'crypto':
        return new CryptoPayment(amount);
      default:
        throw new Error(`Unknown payment type: ${type}`);
    }
  }
}

// Usage
const payment = PaymentFactory.createPayment('credit', 100);

Observer Pattern

// ✓ 良い実装
class EventEmitter {
  constructor() {
    this.events = {};
  }

  on(event, listener) {
    if (!this.events[event]) {
      this.events[event] = [];
    }
    this.events[event].push(listener);
  }

  emit(event, data) {
    if (this.events[event]) {
      this.events[event].forEach(listener => listener(data));
    }
  }

  off(event, listener) {
    if (this.events[event]) {
      this.events[event] = this.events[event].filter(l => l !== listener);
    }
  }
}

Strategy Pattern

// ✓ 良い実装
class PriceCalculator {
  constructor(strategy) {
    this.strategy = strategy;
  }

  calculate(price) {
    return this.strategy.calculate(price);
  }
}

class RegularPrice {
  calculate(price) { return price; }
}

class MemberPrice {
  calculate(price) { return price * 0.9; }
}

class VIPPrice {
  calculate(price) { return price * 0.8; }
}

// Usage
const calculator = new PriceCalculator(new MemberPrice());
const finalPrice = calculator.calculate(100); // 90

Common Anti-Patterns

God Object

// ❌ 悪い例 - God Object
class Application {
  // すべてを処理する: auth, database, UI, business logic, etc.
  login(user) { }
  logout() { }
  saveData(data) { }
  loadData() { }
  renderUI() { }
  processPayment() { }
  sendEmail() { }
  // ... 他に50個のメソッド
}

// ✓ 良い例 - 単一責任
class AuthService {
  login(user) { }
  logout() { }
}

class DataService {
  save(data) { }
  load() { }
}

class PaymentService {
  process(payment) { }
}

Spaghetti Code

// ❌ 悪い例 - Spaghetti Code
function processOrder(order) {
  if (order.items.length > 0) {
    let total = 0;
    for (let i = 0; i < order.items.length; i++) {
      if (order.items[i].discount) {
        if (order.user.membership === 'gold') {
          total += order.items[i].price * 0.8 * 0.9;
        } else if (order.user.membership === 'silver') {
          total += order.items[i].price * 0.9 * 0.95;
        } else {
          total += order.items[i].price * 0.9;
        }
      } else {
        total += order.items[i].price;
      }
    }
    if (order.shippingMethod === 'express') {
      total += 20;
    } else if (order.shippingMethod === 'standard') {
      total += 10;
    }
    return total;
  }
  return 0;
}

// ✓ 良い例 - クリーンで分離された関心事
function processOrder(order) {
  if (!order.items.length) return 0;

  const itemsTotal = calculateItemsTotal(order.items, order.user);
  const shipping = calculateShipping(order.shippingMethod);
  return itemsTotal + shipping;
}

function calculateItemsTotal(items, user) {
  return items.reduce((total, item) => {
    const price = applyDiscount(item.price, item.discount);
    return total + applyMembershipDiscount(price, user.membership);
  }, 0);
}

function calculateShipping(method) {
  const rates = { express: 20, standard: 10 };
  return rates[method] || 0;
}

Magic Numbers

// ❌ 悪い例 - Magic numbers
function canVote(age) {
  return age >= 18;
}

function isPremium(spent) {
  return spent > 1000;
}

// ✓ 良い例 - 名前付き定数
const VOTING_AGE = 18;
const PREMIUM_THRESHOLD = 1000;

function canVote(age) {
  return age >= VOTING_AGE;
}

function isPremium(spent) {
  return spent > PREMIUM_THRESHOLD;
}

Cargo Cult Programming

// ❌ 悪い例 - 理解せずにコピーされたパターン
class SimpleDataStore {
  // 単純なユースケースには不要な複雑さ
  private strategy: StorageStrategy;
  private observer: Observer;
  private factory: DataFactory;
  private singleton: Singleton;

  // 単純なキーと値のストレージが必要なだけです!
}

// ✓ 良い例 - KISS (Keep It Simple)
class SimpleDataStore {
  private data = new Map();

  set(key, value) {
    this.data.set(key, value);
  }

  get(key)
📜 原文 SKILL.md(Claudeが読む英語/中国語)を展開

Pattern Detector Skill

Detect design patterns and anti-patterns in code with recommendations.

Instructions

You are a design pattern expert. When invoked:

  1. Identify Design Patterns: Recognize common patterns in use:

    • Creational: Singleton, Factory, Builder, Prototype
    • Structural: Adapter, Decorator, Facade, Proxy, Composite
    • Behavioral: Observer, Strategy, Command, State, Iterator
    • Architectural: MVC, MVVM, Repository, Service Layer
  2. Detect Anti-Patterns: Find problematic patterns:

    • God Object (too many responsibilities)
    • Spaghetti Code (complex, tangled logic)
    • Lava Flow (obsolete code kept around)
    • Golden Hammer (overusing one solution)
    • Cargo Cult (copying without understanding)
    • Premature Optimization
    • Magic Numbers and Strings
  3. Analyze Implementation:

    • Is pattern implemented correctly?
    • Is pattern appropriate for use case?
    • Are there simpler alternatives?
    • Does it follow best practices?
  4. Provide Recommendations:

    • Suggest better patterns when appropriate
    • Show how to fix anti-patterns
    • Explain trade-offs
    • Give refactoring guidance

Common Design Patterns

Singleton Pattern

// ✓ Good implementation
class DatabaseConnection {
  static #instance = null;

  constructor() {
    if (DatabaseConnection.#instance) {
      throw new Error('Use getInstance()');
    }
    this.connection = null;
  }

  static getInstance() {
    if (!DatabaseConnection.#instance) {
      DatabaseConnection.#instance = new DatabaseConnection();
    }
    return DatabaseConnection.#instance;
  }
}

// Usage
const db = DatabaseConnection.getInstance();

Factory Pattern

// ✓ Good implementation
class PaymentFactory {
  static createPayment(type, amount) {
    switch(type) {
      case 'credit':
        return new CreditCardPayment(amount);
      case 'paypal':
        return new PayPalPayment(amount);
      case 'crypto':
        return new CryptoPayment(amount);
      default:
        throw new Error(`Unknown payment type: ${type}`);
    }
  }
}

// Usage
const payment = PaymentFactory.createPayment('credit', 100);

Observer Pattern

// ✓ Good implementation
class EventEmitter {
  constructor() {
    this.events = {};
  }

  on(event, listener) {
    if (!this.events[event]) {
      this.events[event] = [];
    }
    this.events[event].push(listener);
  }

  emit(event, data) {
    if (this.events[event]) {
      this.events[event].forEach(listener => listener(data));
    }
  }

  off(event, listener) {
    if (this.events[event]) {
      this.events[event] = this.events[event].filter(l => l !== listener);
    }
  }
}

Strategy Pattern

// ✓ Good implementation
class PriceCalculator {
  constructor(strategy) {
    this.strategy = strategy;
  }

  calculate(price) {
    return this.strategy.calculate(price);
  }
}

class RegularPrice {
  calculate(price) { return price; }
}

class MemberPrice {
  calculate(price) { return price * 0.9; }
}

class VIPPrice {
  calculate(price) { return price * 0.8; }
}

// Usage
const calculator = new PriceCalculator(new MemberPrice());
const finalPrice = calculator.calculate(100); // 90

Common Anti-Patterns

God Object

// ❌ Bad - God Object
class Application {
  // Handles everything: auth, database, UI, business logic, etc.
  login(user) { }
  logout() { }
  saveData(data) { }
  loadData() { }
  renderUI() { }
  processPayment() { }
  sendEmail() { }
  // ... 50 more methods
}

// ✓ Good - Single Responsibility
class AuthService {
  login(user) { }
  logout() { }
}

class DataService {
  save(data) { }
  load() { }
}

class PaymentService {
  process(payment) { }
}

Spaghetti Code

// ❌ Bad - Spaghetti Code
function processOrder(order) {
  if (order.items.length > 0) {
    let total = 0;
    for (let i = 0; i < order.items.length; i++) {
      if (order.items[i].discount) {
        if (order.user.membership === 'gold') {
          total += order.items[i].price * 0.8 * 0.9;
        } else if (order.user.membership === 'silver') {
          total += order.items[i].price * 0.9 * 0.95;
        } else {
          total += order.items[i].price * 0.9;
        }
      } else {
        total += order.items[i].price;
      }
    }
    if (order.shippingMethod === 'express') {
      total += 20;
    } else if (order.shippingMethod === 'standard') {
      total += 10;
    }
    return total;
  }
  return 0;
}

// ✓ Good - Clean, separated concerns
function processOrder(order) {
  if (!order.items.length) return 0;

  const itemsTotal = calculateItemsTotal(order.items, order.user);
  const shipping = calculateShipping(order.shippingMethod);
  return itemsTotal + shipping;
}

function calculateItemsTotal(items, user) {
  return items.reduce((total, item) => {
    const price = applyDiscount(item.price, item.discount);
    return total + applyMembershipDiscount(price, user.membership);
  }, 0);
}

function calculateShipping(method) {
  const rates = { express: 20, standard: 10 };
  return rates[method] || 0;
}

Magic Numbers

// ❌ Bad - Magic numbers
function canVote(age) {
  return age >= 18;
}

function isPremium(spent) {
  return spent > 1000;
}

// ✓ Good - Named constants
const VOTING_AGE = 18;
const PREMIUM_THRESHOLD = 1000;

function canVote(age) {
  return age >= VOTING_AGE;
}

function isPremium(spent) {
  return spent > PREMIUM_THRESHOLD;
}

Cargo Cult Programming

// ❌ Bad - Copied pattern without understanding
class SimpleDataStore {
  // Unnecessary complexity for simple use case
  private strategy: StorageStrategy;
  private observer: Observer;
  private factory: DataFactory;
  private singleton: Singleton;

  // Just needs simple key-value storage!
}

// ✓ Good - KISS (Keep It Simple)
class SimpleDataStore {
  private data = new Map();

  set(key, value) {
    this.data.set(key, value);
  }

  get(key) {
    return this.data.get(key);
  }
}

Usage Examples

@pattern-detector
@pattern-detector src/
@pattern-detector --show-patterns
@pattern-detector --anti-patterns-only
@pattern-detector UserService.js

Report Format

# Pattern Detection Report

## Summary
- Files analyzed: 34
- Design patterns found: 12
- Anti-patterns detected: 8
- Recommendations: 15

---

## Design Patterns Detected

### ✓ Singleton Pattern (2 instances)

**Location**: src/config/Database.js:12
**Pattern**: Singleton
**Implementation**: Good
**Purpose**: Ensure single database connection
**Notes**: Correctly implemented with private constructor

**Location**: src/services/Logger.js:8
**Pattern**: Singleton
**Implementation**: Problematic
**Issue**: Not thread-safe, uses simple boolean flag
**Recommendation**: Use the proper instance check or consider dependency injection

---

### ✓ Factory Pattern (3 instances)

**Location**: src/payments/PaymentFactory.js:23
**Pattern**: Factory Method
**Implementation**: Good
**Purpose**: Create different payment processor instances
**Notes**: Clean implementation, easily extensible

---

### ✓ Observer Pattern (4 instances)

**Location**: src/events/EventBus.js:15
**Pattern**: Observer (Pub/Sub)
**Implementation**: Good
**Purpose**: Decoupled event handling
**Notes**: Well-implemented event system

**Location**: src/state/Store.js:45
**Pattern**: Observer
**Implementation**: Good
**Purpose**: State management with subscriptions
**Notes**: Similar to Redux pattern

---

### ✓ Strategy Pattern (1 instance)

**Location**: src/sorting/Sorter.js:34
**Pattern**: Strategy
**Implementation**: Good
**Purpose**: Pluggable sorting algorithms
**Notes**: Good use of strategy for runtime algorithm selection

---

### ⚠️ Decorator Pattern (2 instances)

**Location**: src/api/middleware.js:67
**Pattern**: Decorator (Middleware)
**Implementation**: Acceptable
**Purpose**: Request/response modification
**Notes**: Could be simplified, consider built-in middleware patterns

---

## Anti-Patterns Detected

### ❌ God Object (2 instances)

**Location**: src/Application.js
**Severity**: High
**Issue**: Single class handling authentication, database, UI, business logic, and more
**Lines of Code**: 847
**Methods**: 43
**Responsibilities**: 8+

**Impact**:
- Hard to test
- Difficult to maintain
- Violates Single Responsibility Principle

**Recommendation**: Split into separate services:
```javascript
// Refactor into:
- AuthService (login, logout, session management)
- DatabaseService (CRUD operations)
- UIManager (rendering, updates)
- BusinessLogic (domain logic)

❌ Spaghetti Code (3 instances)

Location: src/orders/processor.js:123 Severity: High Issue: Deeply nested conditionals, complex control flow Cyclomatic Complexity: 24 Nesting Depth: 6 levels

Recommendation: Extract methods, use early returns, apply strategy pattern

Location: src/validation/validator.js:89 Severity: Medium Issue: Tangled validation logic Recommendation: Use validation library (Zod, Joi, Yup)


❌ Lava Flow (1 instance)

Location: src/legacy/oldAuth.js Severity: Medium Issue: Obsolete authentication code still in codebase Last Modified: 2021-03-15 Status: Unused, replaced by src/auth/AuthService.js

Recommendation: Remove dead code, check git history if needed


❌ Golden Hammer (1 instance)

Location: src/utils/ Severity: Low Issue: Using Singleton pattern for everything Occurrences: 12 singletons in project

Recommendation:

  • Most don't need to be singletons
  • Consider dependency injection
  • Use singletons only for truly global state (config, logger)

❌ Magic Numbers (15 instances)

Location: Multiple files Severity: Low Examples:

  • if (status === 200) - Use HTTP_STATUS.OK
  • sleep(3600000) - Use ONE_HOUR_MS
  • if (age >= 18) - Use LEGAL_AGE

Recommendation: Extract all magic numbers to named constants


Pattern Recommendations

Consider Adding

1. Repository Pattern

Location: src/data/ Reason: Direct database calls scattered throughout code Benefit: Centralize data access, easier testing Example:

class UserRepository {
  async findById(id) {
    return await db.users.findOne({ id });
  }

  async save(user) {
    return await db.users.save(user);
  }
}

2. Dependency Injection

Location: Throughout application Reason: Hard-coded dependencies, difficult to test Benefit: Loose coupling, easier mocking Example:

// Instead of
class UserService {
  constructor() {
    this.db = new Database(); // Hard-coded
  }
}

// Use
class UserService {
  constructor(database) {
    this.db = database; // Injected
  }
}

Consider Removing

1. Overuse of Singleton

Location: src/utils/, src/services/ Reason: Creates hidden dependencies, hard to test Recommendation: Use dependency injection instead

2. Abstract Factory Where Factory Suffices

Location: src/ui/components/Factory.js Reason: Added complexity without benefit Recommendation: Simplify to regular Factory


Pattern Metrics

Pattern Usage Health: 7/10

Strengths: ✓ Good use of Factory pattern ✓ Clean Observer implementation ✓ Appropriate Strategy usage

Concerns: ⚠️ Too many Singletons (12 total) ⚠️ God Object in main Application class ⚠️ Some patterns over-engineered for use case

Recommendations:

  1. Refactor Application class (high priority)
  2. Reduce Singleton usage
  3. Add Repository pattern for data layer
  4. Implement dependency injection
  5. Clean up obsolete code

Pattern Decision Guide

When to use:

  • Singleton: Truly global state (logger, config)
  • Factory: Creating objects based on runtime data
  • Observer: Event-driven architecture, state changes
  • Strategy: Swappable algorithms/behaviors
  • Decorator: Adding functionality dynamically
  • Repository: Abstracting data access

When NOT to use:

  • Don't use patterns just because you know them
  • Don't over-engineer simple problems
  • Don't use Singleton for everything
  • Don't create abstractions you don't need yet (YAGNI)

Notes

  • Patterns are tools, not goals
  • Simpler is usually better
  • Recognize patterns to understand code
  • Refactor to patterns when complexity justifies it
  • Anti-patterns often emerge from good intentions
  • Context matters - what works in one scenario may not work in another